AI Insights · Timothy · March 2025
Top 5 io Games Performance in Middle East Q1 2025
Explore the performance trends of the top 5 io games on a unified platform in the Middle East during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the performance of the top 5 io games in the Middle East on a unified platform showcased diverse trends in downloads, revenue, and active users. Here's a detailed look at each app's metrics, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps experienced a notable increase in weekly revenue, peaking at around $515 in the last week of March. Downloads rose steadily, reaching approximately 84.3K by the end of the quarter. Active users showed a dynamic trend, climbing from 801.3K to 941.5K by March 31.
Paper.io 2 by VOODOO saw its weekly revenue grow significantly, hitting $2.3K in the final week. Downloads surged to about 107.2K, while active users increased from 378.5K to 560.3K throughout the quarter.
Snake Clash! from Supercent, Inc. displayed fluctuating revenue, ending at $1.1K. Downloads rose consistently, peaking at 66.6K in the final week. Active users also showed a positive trend, increasing from 309.5K to 427.7K.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had modest revenue, with a slight decline to $155. Downloads showed a recovery towards the end, reaching 28.5K. Active users fluctuated but ended slightly higher at 109K.
Snake Lite - Snake Game from Hippo Lab had minimal revenue changes, with a peak of $13. Downloads remained stable, ending at 13.3K, while active users increased from 39.4K to 48K by the quarter's close.
For more detailed insights and data, visit Sensor Tower's platform.